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Asset Bundle Since upgrading to Unity 5

Discussion in 'Scripting' started by PsychoStuey, Mar 4, 2015.

  1. PsychoStuey

    PsychoStuey

    Joined:
    Mar 4, 2015
    Posts:
    13
    Hey everyone, just a quick question to see if anyone can help me out.

    Running on IOS my asset bundles stopped downloading when I upgraded to Unity 5, at first they seemed to work, but the asset bundle was still cached from the previous install on unity 4. When I deleted the app and reinstalled it didn't download.

    Initially the error was that I needed to rebuild the asset bundle for this version, so I did, now the error I get is the most helpful, informative error you could think of: The operation could not complete.

    Looked around for ages trying to find some answers but there is quite a lack of information regarding asset bundles.

    The code is copied straight from Unity's example, substituting for my URL. The link to the file is fine as it works in the editor. Checked my Iphones internet, that isn't a problem.

    If anyone has any ideas that would be really helpful, thanks.
     
  2. talgeer

    talgeer

    Joined:
    Dec 3, 2014
    Posts:
    1
    Hi,

    We're experiencing exactly the same errors. Did you find any solution ?

    Regards,
     
  3. PsychoStuey

    PsychoStuey

    Joined:
    Mar 4, 2015
    Posts:
    13