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Asset Bundle audio mixer group issue

Discussion in 'Asset Bundles' started by hanlid, Jul 21, 2017.

  1. hanlid

    hanlid

    Joined:
    Jan 9, 2014
    Posts:
    1
    Hi,

    Searching the forums for this issue has resulted in me reading through a lot of threads but none that gives a straight answer when it comes to a solution.

    We recently moved from using Resources for instantiating much of our prefabs to Asset Bundles. An issue that's been bugging us for a while is that our prefabs containing an AudioSource with an output mixer group seems to lose their connection to their main AudioMixer, see pics for a better explanation.

    Loaded from Asset Bundles.

    mixergroup_assetbundle.PNG

    Already present in the scene.

    mixergroup_sceneobject.PNG

    We tried to include our Master Audio mixer in Asset bundles, both in its own and the same as the other prefabs but that won't solve the issue.

    Is there a way to make sure the connections don't fail here, or would we have to re-assign the mixer group after instantiation?

    Thanks,
    Hannes
     
  2. jayant304

    jayant304

    Joined:
    Jul 7, 2017
    Posts:
    3
    i am facing the same issue, can u tell the unity version which you are using ?
     
  3. RafaWF

    RafaWF

    Joined:
    Jul 10, 2018
    Posts:
    1
    Same happening to me. Do you found the solution to this?
     
  4. MaximeSavard

    MaximeSavard

    Joined:
    Nov 19, 2018
    Posts:
    2
    I would like to know as well