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Assertion failed on expression: 'task.rasterData.vertexBuffer == NULL'

Discussion in '2D' started by dreamtobi0, May 16, 2020.

  1. dreamtobi0

    dreamtobi0

    Joined:
    May 6, 2020
    Posts:
    4
    Hello Community,
    A few days ago I started learning Unity and today I finished my first game. But sometimes when a enemy collides with the ground, there will be a error: Assertion failed on expression: 'task.rasterData.vertexBuffer == NULL' UnityEngine.GUIUtility:processEvent(Int32, IntPtr). I googled a lot but i don't found any solutions. Can you help me please? Thanks.
     

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  2. dreamtobi0

    dreamtobi0

    Joined:
    May 6, 2020
    Posts:
    4
    I think it has something to do with the Particle System.