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Bug AspectRatioFitter new restriction in 2020.2

Discussion in 'UGUI & TextMesh Pro' started by eizenhorn, Dec 15, 2020.

  1. Eviral

    Eviral

    Joined:
    Mar 20, 2013
    Posts:
    35
    Hi @Alejandro-Martinez-Chacin, thank you for your answer but 2 canvas nested sounds a so ugly way to solve that new Unity AspectRatioFitter limitation :(
    It's like creating an empty game object in the main canvas with AspectRatioFitter on that empty game object, it's unglyyyyy :)
    Anybody have a nicer solution please ?
    I just would like to use AspectRatioFitter as before the change :)