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Feature Request ASMDEF mentality should be change

Discussion in 'Editor & General Support' started by mfatihbarut, Nov 18, 2022.

  1. mfatihbarut

    mfatihbarut

    Joined:
    Apr 11, 2018
    Posts:
    1,060
    Hi,
    In theory, the ASMDEF mentality is a great method but in practice, I even can't use it in many of my projects.
    Because of;
    1- Editor / Run script differentiation problem
    2- Cross-reference problem,
    3- Referencing every ASMDEF file manually problem etc.

    I believe you should spend some time on this subject because nearly 30 seconds compiling time problem is one of the biggest problems of Unity...
    You should automize this process...
     
  2. spiney199

    spiney199

    Joined:
    Feb 11, 2021
    Posts:
    7,929
    This is why you have editor only assemblies.

    This is only happens due to poorly designed/over dependant systems.

    You only need to reference the ones you need. It takes 10 seconds. Why is this even worth complaining about?

    It's different for every project and can't really be automated.
     
    Kurt-Dekker likes this.