Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

(Asking for advice) Automation of tasks on Unity

Discussion in 'General Discussion' started by unity_Hlj6KJ59Mc_KfQ, May 7, 2020.

  1. unity_Hlj6KJ59Mc_KfQ

    unity_Hlj6KJ59Mc_KfQ

    Joined:
    Oct 14, 2019
    Posts:
    4
    Hi,
    I am looking for a way to automate several steps on Unity such as saving a .fbx, attaching script, assigning object to the script as public variables or drag and drop an object onto the scene. Basically the task I want to get done automatically is attaching two different model.fbx together by scripting.

    I understand all of these tasks are very high-level and hard to be implemented, so I am not expecting an entire automation but wanted to bring it up as much as possible.

    I have only found the automation tools like RockTomate or uTomate, which are for automating I/O tasks, or build job/ run job.

    Also, if there is any third party asset that would work for Unity, no matter how much it costs, I would be happy to get any recommendations or advice.

    Thank you.
     
  2. elmar1028

    elmar1028

    Joined:
    Nov 21, 2013
    Posts:
    2,355
    Hi there, RockTomate dev here.

    I am interested in your workflow.

    If I understood correctly, you'd like to do the following:
    • Importing FBX file
    • Attaching script to a component
    • Set component values
    • Add game objects into the scene
    Regards,

    Elmar
     
    unity_Hlj6KJ59Mc_KfQ likes this.
  3. Antony-Blackett

    Antony-Blackett

    Joined:
    Feb 15, 2011
    Posts:
    1,778
    unity_Hlj6KJ59Mc_KfQ likes this.