Hi how would i extend the ARWorldMap example above to also save out the pose i use to place an object? https://github.com/Unity-Technologies/arfoundation-samples/ I currently do a arRaycasthit get the pose and instantiate an object. What would i have to do to save this object along with the world map and then on map load to get its position again for instantiating it again. Thanks in advance Dimi
I think the best approach would be to add a ReferencePoint via ReferencePointsManager and save the world map. Then upon loading you'll receive these points from _referencePointsManager.referencePointsChanged event.