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Artifacts In Lightmap

Discussion in 'General Graphics' started by GrayWoolsey, Jul 30, 2020.

  1. GrayWoolsey

    GrayWoolsey

    Joined:
    Apr 20, 2018
    Posts:
    27


    I'm getting these horrid artifacts in my light map. I assume it has to do with the fact that my game is made up of tiles but I still don't know how to fix it. Any help would be appreciated. It's also distorting textures in run time and stretching them out.
     
    Last edited: Jul 30, 2020
  2. GrayWoolsey

    GrayWoolsey

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    Apr 20, 2018
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  3. BrandyStarbrite

    BrandyStarbrite

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    Did you properly UV unwrap the tile before baking it?

    Either you did, and you baked with very low quality settings. Bake with better quality settings, that should normally work. Not too high though.
     
  4. GrayWoolsey

    GrayWoolsey

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    Apr 20, 2018
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    Turning of Baked Global Illumination completely fixed the problem, but now I don't have GI so I'll try this fix.
     
  5. BrandyStarbrite

    BrandyStarbrite

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