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Resolved Artifacts in Editor-window (Unity 2022.2.4f1)

Discussion in 'Linux' started by phrobion, Jan 28, 2023.

  1. phrobion

    phrobion

    Joined:
    Mar 10, 2017
    Posts:
    34
    [EDIT v3]
    Artifact doesn't exist for at least Unity 2023.2.5.f1

    [EDIT v2]
    Tried it on my "old" PC. Same Artifacts.
    Screenshot_20230128_183609.png Screenshot_20230128_183819.png

    Seems to be URP-related.
    Artifacts not visible, when creating a 3D (Core/Legacy) project.


    [EDIT v1]

    Reinstalled 2022.2.3f1 -> no issues/flickering artifacts in Scene-Window

    [Original Post]
    Hello Unitiers.

    After updating to 2022.2.4f1 I have this strange flickering artifact in Scene-window (screenshot).

    It is an empty URP-Project, reimported from 2022.2.3f1.
    Also tried it with a new, fresh, empty URP-Project.
    Hadn't this artifacts in 2022.2.3f1.
    Screenshot_20230128_091056.png

    My current system also as a screenshot.
    Screenshot_20230128_092237.png

    Anyone has the same issues?
     
    Last edited: Jan 12, 2024
    hecker_de likes this.
  2. tylerinthezoo

    tylerinthezoo

    Unity Technologies

    Joined:
    Jun 15, 2022
    Posts:
    97
    this issue was noticed and will be fixed. you can switch to vulkan for now as this is a opengl issue. use -force-vulkan when launching the editor or switch it in the setting. thanks for reporting this :)
     
    jfbguy and phrobion like this.
  3. jfbguy

    jfbguy

    Joined:
    Jan 6, 2013
    Posts:
    11
    I've been dealing with the same issue. Will switch to vulkan for now
     
  4. phrobion

    phrobion

    Joined:
    Mar 10, 2017
    Posts:
    34
    Yes, "./Unity -force-vulkan" works.
    Thought, it'd be fixed in 2022.2.5f1, but nope.
     
  5. phrobion

    phrobion

    Joined:
    Mar 10, 2017
    Posts:
    34
    2022.2.5f1 :(
    2022.2.6f1 :(
    2022.2.7f1 :(
    2022.2.8f1 :(
    2022.2.9f1 :(
    2022.2.10f1 :(
    2022.2.11f1 :(
    2022.2.12f1 :(
    ...
     
    Last edited: Mar 23, 2023
    hecker_de likes this.
  6. hecker_de

    hecker_de

    Joined:
    Mar 28, 2021
    Posts:
    19
    Forcing Vulkan seems indeed to work. I hope it's more stable than some time not too long ago with 2021.3 where it crashed quite a lot on a small test project in HDRP...
    But then, just this week I also updated my NVIDIA driver from 515 to 525, so maybe that helps as well...
     
  7. phrobion

    phrobion

    Joined:
    Mar 10, 2017
    Posts:
    34
    Nope.
    As I started the thread I already was on 525.xx.
    Doesn't make a difference.
    But as you said: Updating driver was my first choice, looking for failure...
    Did it work for you?

    Would be really cool having a unityhub -force-vulkan so every project just starts from hub. (till it is fixed)

    Screenshot_20230224_213816.png
     
    Last edited: Feb 24, 2023