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Resolved ArticulationBody for IK

Discussion in 'Physics' started by Nyanpas, Jan 12, 2021.

  1. Nyanpas

    Nyanpas

    Joined:
    Dec 29, 2016
    Posts:
    406
    Greetings,
    I am trying to set up the ArticulationBody for IK but due to its axis-approach I cannot seem to make it work with CCDIK og FABRIK directly.

    I know it has something to do with a conversion step that I am missing. Please assist.
     
  2. Sab_Rango

    Sab_Rango

    Joined:
    Aug 30, 2019
    Posts:
    121
    Hi! There no easy option like "Kinematic" in ARTICULATION body.
    But, it's possible to copy whole character joint positions and rotations to an another kinematic rigidbody character .
    And then you can reach that usual kinematic rigidbody .

    Also when you need that articulation ragdoll effect you need to disable IK.
     
    Nyanpas likes this.