Greetings, I am trying to set up the ArticulationBody for IK but due to its axis-approach I cannot seem to make it work with CCDIK og FABRIK directly. I know it has something to do with a conversion step that I am missing. Please assist.
Hi! There no easy option like "Kinematic" in ARTICULATION body. But, it's possible to copy whole character joint positions and rotations to an another kinematic rigidbody character . And then you can reach that usual kinematic rigidbody . Also when you need that articulation ragdoll effect you need to disable IK.