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Official ArtEngine 2021.3.1

Discussion in 'ArtEngine - Archived' started by Kristioc, Mar 23, 2021.

  1. Kristioc

    Kristioc

    Unity Technologies

    Joined:
    Jan 26, 2021
    Posts:
    8
    Happy March everyone!

    We are pleased to announce that ArtEngine 2021.3.1 is now available for you to download and use.

    Please note that as of ArtEngine 2020.13, a Unity ID account is required in order to access 2020.13 and the subsequent ArtEngine releases. If you are still using an Artomatix account, please follow these instructions to upgrade from an Artomatix account to a Unity ID account.

    It’s always great to get your feedback and to see what awesome things you come up with when working with ArtEngine. Everything is taken on board and is used to further improve the software for future users!

    Read on to learn more about the new features and updates in this release.






    What’s new?

    • The Gradient node now has dropdown output settings.

    • Update to the Upres node:
      The Upres now has even more accurate results when upscaling bitmaps resolutions.

    • Resize Node - Add Percentage based scaling:
      There is now a dropdown to choose the size in pixels or percentages. When pixels are selected everything is the same as the current node. In percentage dropdown - we multiply the input by the percentage.

    • Added Roughness Preset Values to Roughness Node:
      This node now has preset Roughness values for a number of surfaces.





    Resolved Issues:

    • Fixed an issue where the up-res of materials in batching gave an error.

    • Fixed an issue where ArtEngine was unable to perform a Seam Removal on the output of a Pattern Array.

    • Fixed an issue where Multi-Angle To Texture Node was throwing out of memory exceptions.

    • Fixed an issue where in the asset library, undo deletion of amtl material restores an unusable material.

    • Fixed an issue where when dragging a BIG .amtl (> 100MB) it appears as if the node has not been created.


    Known Issues:

    • Users with NVIDIA RTX 3070/3080/3090 cards will have issues with the Up-Res and JPEG Artifact Removal nodes. Neural Match options in the Pattern Unwarp and Mutation (Structure) nodes may also have issues on these graphics cards.
    Users with these graphics cards will be prompted to download this version of ArtEngine.

    • Nodes that are not recommended for Batching: Color to Mask, Color Muse, Mask Paint, Color Transfer, and in general nodes that are more specific to the individual bitmaps coming through.

    • There is an issue with Batching creating extra black maps for output folders to make up the difference in numbers, if one input folder has more maps than another.

    • The following nodes cannot be canceled during execution: JPEG Artifact Removal, Up-res, and Blur.



    Happy creating,

    The Unity ArtEngine team