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Artefacts?

Discussion in '2019.1 Beta' started by APSchmidt, Dec 5, 2018.

  1. APSchmidt

    APSchmidt

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    4,459
    I've been working on the same project, using exactly the same prefabs, lights, settings and so on, with two different versions of Unity:
    • 2018.2.xf1,
    • 2019.1.0a10.
    I baked the lights for the two projects using the same light mapping settings exactly. I wonder if there wouldn't be an artefact problem in 2019.1.0a10. The textures are not compressed in both cases. Here are the results; the problem is at the bottom right of the scene view, the orange light:

    2018.2.xf1:

    2018.2.18f1.JPG

    2019.1.0a10:

    2019.1.JPG
     
  2. APSchmidt

    APSchmidt

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    @Charles_Beauchemin Attracting your attention on this, since I have no idea if these forums are often visited by the devs. :)
     
  3. kristijonas_unity

    kristijonas_unity

    Unity Technologies

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    Hey! Would it be possible to attach a small repro project which we could investigate? Thanks.
     
  4. APSchmidt

    APSchmidt

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    I could do that, what must I put in this "small repro project"? :)
     
  5. kristijonas_unity

    kristijonas_unity

    Unity Technologies

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    We'd need a "lite" version of your project where the issue still reproduces. If you are not comfortable with sharing your repro project publicly, you could send it through a DM.
    Alternatively, you could just report the bug from within Unity's in-built bug reporter, and just paste the bug ID here.
     
  6. LeonhardP

    LeonhardP

    Unity Technologies

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    There's a guide in my signature.
     
    APSchmidt likes this.
  7. APSchmidt

    APSchmidt

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    I'll see what I can do. :)
     
  8. APSchmidt

    APSchmidt

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    Thanks, it helped a lot! :)

    I filed the bug report; not sure I did it right but here is its number: 1107276.

    Thanks for your help! :)
     
  9. LeonhardP

    LeonhardP

    Unity Technologies

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    Glad to hear that! Thank you for taking the time to look into this. We appreciate that very much!
     
  10. APSchmidt

    APSchmidt

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    These are very practical tools: one creates the project and the other removes all the unnecessary data from the created project. The folder I sent with the bug report was 169 mB instead of 550! Pity it was too big to be posted here though.
     
  11. APSchmidt

    APSchmidt

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    For information, I just refreshed the baked lightmap in 2019.1.0a11 by compressing it: no changes. Its size just dropped from 128 mB to 32 (nice compression rate, by the way! ;) ).