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Artefacts and crashing with Dynamic Batching enabled

Discussion in 'Unity 5 Pre-order Beta' started by BFS-Kyle, Nov 11, 2014.

  1. BFS-Kyle

    BFS-Kyle

    Joined:
    Jun 12, 2013
    Posts:
    882
    We have been experiencing crashes and graphical artefacts when Dynamic Batching is enabled in our game. I have uploaded a bug (645993) which is able to reproduce this.

    With Dynamic Batching disabled, there are no issues or crashes, but performance takes a hit. I have seen this in all 5.0 beta versions.

    Has anyone else had any issues with Dynamic Batching in 5.0?
     
  2. woko

    woko

    Joined:
    Oct 11, 2011
    Posts:
    23
    I too am getting strange artifacts with Dynamic Batching enabled in 5.0b17 and older... can you give me the bug URL so that I can upvote / add more details? Google can't seem to find it...
     
  3. mslinklater

    mslinklater

    Joined:
    Mar 1, 2013
    Posts:
    44
    I'm still getting bad artefacts with RC3. Disable DB and they go away.