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Question ARSession Update is 37ms per frame on Android

Discussion in 'AR' started by skoteskote, Mar 2, 2023.

  1. skoteskote

    skoteskote

    Joined:
    Feb 15, 2017
    Posts:
    87
    We are currently developing an AR app targetting both iOS and Android, and have noticed pretty heft performance hits by ARSession.Update alone on Android devices. Running at 37ms with profiler connected.

    Is there anything we can do to address this? This doesn't give us much overhead to do stuff before fps starts to drop. This is running the app on a flagship Android device.

    ARSession.Update on Android:
    Screenshot_2023-02-24_at_11.43.12.png

    Meanwhile on iOS:
    Screenshot_2023-02-24_at_11.57.07.png

    ARFoundation 5.1.0-pre.3
    Unity 2022.2.7f1
    Android device: Samsung Galaxy Z Fold 4