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Question ARPlanes and doorways/openings

Discussion in 'AR' started by Greken, Nov 29, 2023.

  1. Greken

    Greken

    Joined:
    Nov 16, 2012
    Posts:
    7
    Hi i am wondering if there is a way to mitigate creation of planes that spawn in mid air. I guess that AR gets confused by the lip in the ceiling so it connects to the plane to the right.
    IMG_0395.png IMG_0396.png
     
  2. thomas_key

    thomas_key

    Unity Technologies

    Joined:
    Dec 14, 2019
    Posts:
    39
    Plane-finding quality is entirely dependent on the platform (ARCore / ARKit) and device combination. ARKit is usually smarter about doorways and special situations than ARCore is. There's not much we can do on the AR Foundation end to control these sorts of situations as we're just surfacing information from the device's platform.
     
    andyb-unity and jakem_unity like this.
  3. WyattBUnity

    WyattBUnity

    Unity Technologies

    Joined:
    Mar 27, 2023
    Posts:
    37
    AR Foundation currently does not support any plane discovery parameters on ARKit that I can see, while AR Foundation does have plane discovery parameters on XR Simulation (In the editor), to my knowledge it's not currently possible to adjust the ways that planes are detected on ARKit.
     
    thomas_key likes this.