Search Unity

Question Arm stretch with two bone ik constraint

Discussion in 'Animation Rigging' started by Krijn_P, Sep 8, 2023.

  1. Krijn_P

    Krijn_P

    Joined:
    Feb 12, 2018
    Posts:
    2
    Is there any way to allow arms to stretch a certain amount if a target can't be reached? My model is made with floating parts and the armature looks like this:
    upload_2023-9-8_10-40-21.png
    The Arm Stretch value in the avatar muscle tab doesn't seem to do anything.
    upload_2023-9-8_10-42-2.png
    I'm surprised by how little information I can find regarding this question.