Hi, I'm trying to use the ARKitCoachingOverlay, based off the example provided in the ARFoundation Samples, but it doesn't look like the events are hooked up? specifically coachingOverlayViewWillActivate and coachingOverlayViewDidDeactivate For now I have to check the .coachingActive property every frame instead. Am I missing something or is just not part of the package yet? Also, it looks like if you don't set the overlay to ActivateAutomatically the overlay will never disappear even after completing its goal. Thanks!
Yes you are right... this is still an issue... no callbacks or delegates available... Unity definitely needs to fix this asap. They do have a Hacky! way of doing it looks like... check this out... https://github.com/Unity-Technologies/arfoundation-demos/blob/master/Assets/UX/Scripts/UIManager.cs