When ARKit is scanning for planes it appears to be destorying old planes when it gets a better one. How can I either turn scanning off or leave the old ones out there? I would rather stop deleting the planes if possible.
To turn plane detection off: disable the ARPlaneManager To cancel the removal of planes: set ARPlane.destroyOnRemoval to false.
I played around with those settings, but for some reason anytime I mess with any of the settings it makes the arkit session less stable and more likely to crash.