Hello all. I wonder if anyone has made any applications using ArKit and a VR Cardboard. I am a bit stuck and would appreciate any help or tips. I never worked with VR so I am starting to read the documentation from cardboard. Best,
I'm making such an app now — it uses ARKit to get "inside-out" 6DOF head tracking with a Cardboard viewer.
Hi, Bro i have never used arkit so i cant say for sure that this will work with arkit but i have used this with vuforia it gives 3DOF i created vr room and i can able to see around the room. and there one more sdk called voidar it gives 6dof but the tracking is a bit off but with that i can even move in side the room for this also is used vuforia to get the stereoscopic view. Bro if it was helpful for you then can u tell some good tutorials for learning arkit
Sorry, this one is using ARCore, not ARKit. This last one shows the same resources, but a lot more laggy, using ARKit...
I know that this is late but for anybody who might see, I was able to get ARKit to work with Google VR. While I haven't made any real applications with it I was recently able to create a simple demo that can be found here https://medium.com/@coloradolego/ho...de54e2edd?sk=9d0983645cd2794dd6eea1fc5fb2eb53.
I’ve done it with ARKit and GVR (I think it was daydream not cardboard, as cardboard is 3dof) Runs very slowly on iPhoneX. Fun but not very usable.