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ARKit touch instanciated object to interact with it (tap on it)

Discussion in 'AR' started by reinabada, Dec 8, 2017.

  1. reinabada

    reinabada

    Joined:
    Apr 13, 2017
    Posts:
    7
    Hello everyone!
    I am super new to ARKit, I purchased the Udacity course but it is of no help :/

    I am stuck in this:
    How can I touch a 3D object (a 3D pet) I instantiated by taping on it and make it for example pop a Menu.
    Do you know any tutorials or help I can get with this?

    Thank you!
    Maria
     
  2. christophergoy

    christophergoy

    Unity Technologies

    Joined:
    Sep 16, 2015
    Posts:
    735
    Hi @reinabada,
    You can look into the Raycast API. There is an example here of how to create a ray where someone touches their phone. That should get you started. Let us know if you have further questions.
    Cheers,
    Chris
     
    reinabada likes this.
  3. unity_kL_TzixRYKkpHg

    unity_kL_TzixRYKkpHg

    Joined:
    Dec 21, 2017
    Posts:
    14
    Hi @christophergoy ,
    I need to anchor a game object in a world location using unity+ arkit in a way that if I move around it , it is fixed to that location and not move and I can look at at from any angle. Could you help with this, please?
     
  4. christophergoy

    christophergoy

    Unity Technologies

    Joined:
    Sep 16, 2015
    Posts:
    735
    Hi @unity_kL_TzixRYKkpHg,
    If you just place an object in the scene you should be able to achieve this. This is what the ARKit plugin does by default.
    Cheers,
    Chris