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ARKit: Single Canvas UI that can support both iPhone and iPad ?

Discussion in 'AR' started by chinmay_chinara, Sep 17, 2017.

  1. chinmay_chinara

    chinmay_chinara

    Joined:
    May 8, 2017
    Posts:
    2
    My app involves creation of the Canvas UI element for my ARKit app. But as per the Canvas resolution set along with the dpi, it works well with iPhone but gets clipped when run on iPad. How can I create a single Canvas that can run both on iPhone and iPad?
     
  2. jimmya

    jimmya

    Unity Technologies

    Joined:
    Nov 15, 2016
    Posts:
    793
    This seems like a good question to ask the UI forum.