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Arkit remote Won't connect to player

Discussion in 'AR' started by moliminous, Sep 23, 2018.

  1. moliminous

    moliminous

    Joined:
    Oct 16, 2015
    Posts:
    70
    I'm using the modified Arkit remote with compression to solve the freezing issue, and it appears now arkit won't connect at all. i'm not getting much in the way of info from it either for debugging. I'm sure others have run across this issue.
    here's the console output
    Attempting to connect to player ip: 127.0.0.1 with a 1 ms timeout
    UnityEditorInternal.ProfilerDriver:DirectURLConnect(String)
    UnityEditor.ConsoleAttachProfilerUI:SelectClick(Object, String[], Int32)
     
  2. moliminous

    moliminous

    Joined:
    Oct 16, 2015
    Posts:
    70
    Fixed by building in debug mode, though now it just crashes upon connecting lol
     
  3. lumeneo

    lumeneo

    Joined:
    Mar 3, 2014
    Posts:
    60
    Thanks for the reminder about the debug mode.

    This worked for me: Build the UnityARKitRemote scene with Development Build checked (I had Run in Xcode as Debug checked too), and then I ran the scene to connect to with Development Build unchecked.

    I selected the second instance of my iphone, starting with "Unknown:". The first instance crashed when run.