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ARKit + mobile VR

Discussion in 'AR' started by Serhii-Horun, Nov 14, 2017.

  1. Serhii-Horun

    Serhii-Horun

    Joined:
    Apr 12, 2015
    Posts:
    150
    Hi, anyone maybe can share with us the best experiences with ARKit and Mobile VR simultaneously. It will be looks like Hololens, I need to do it.
     
  2. baleboy

    baleboy

    Joined:
    Jan 23, 2017
    Posts:
    7
    There are a few examples on Github that put together Cardboard and ARKit for a "mixed reality" experience. I tried this: https://github.com/hanleyweng/iOS-Stereoscopic-ARKit-Template

    In my experience the lag from the camera makes the experience very unpleasant. I suppose that's why most AR headsets are projecting the 3D object on a visor rather than through a camera.

    Somebody used ARKit for inside-out tracking in Cardboard, I think this could be an interesting application:
     
  3. Serhii-Horun

    Serhii-Horun

    Joined:
    Apr 12, 2015
    Posts:
    150
    Thanks a lot! Who can add something?