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Question ARKit Meshing get texture

Discussion in 'AR' started by Fangh, Mar 23, 2022.

  1. Fangh

    Fangh

    Joined:
    Apr 19, 2013
    Posts:
    248
  2. todds_unity

    todds_unity

    Unity Technologies

    Joined:
    Aug 1, 2018
    Posts:
    324
    Both ARKit and Microsoft HoloLens have meshing functionality in their AR Foundation providers. However, neither support providing the texture for the mesh.
     
  3. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    8,991
    just curious, Is there some specific reason why not?

    And what are the options, if want to create unity scanning app to do that?
     
  4. Fangh

    Fangh

    Joined:
    Apr 19, 2013
    Posts:
    248
    if ARKit does't provide the mesh, how does beatTheSystem42 has succeeded to do it in their github ?

    Thank you
     
  5. zeldy4evr

    zeldy4evr

    Joined:
    Sep 4, 2012
    Posts:
    1
    I'm not an ios developer but it looks as though this user is accessing vertex and texture mapping data directly, making this a 3d modeling program.

    it looks as though this user is using a camera projection texture mapping technique which makes sense for augmented reality as opposed to traditional 3d modeling.
     
  6. Fangh

    Fangh

    Joined:
    Apr 19, 2013
    Posts:
    248
    Do you have an idea how to do the same in Unity?