Hi all, Running into an issue where when switching to the Front camera brings up the warning below - World tracking performance is being affected by resource constraints This continues until the app eventually crashes. I created a fresh project to make sure there wasn't anything else affecting it but getting the same results. Here is my setup - Unity 2019.4.20f AR Foundation 4.1.5 ARKit XR Plugin 4.1.5 ARKit Face Tracking 4.1.5 XR Plugin Manager 4.0.1 I've also tested AR versions - 4.1.3 and 4.1.7 I'm switching the camera using a custom Camera Config script that is used in the AR Foundations Samples project. Then simply calling arCameraManager.requestedFacingDirection with either User or World. Anyone else running into this problem? Thanks!