Hi, I want to animate my character with ARKit 3d body tracking feature. body, leg, foot and head part animated with any issue. But hands are too problematic. Hands and fingers can not track correctly. I didn’t find any information about hand tracking with body tracking. do you have any to solve this problem ? How can I clearly track my hand and finger position and rotation ? I used ARKit unity plug-in v5.1, iOS ARKit 6 and unity 2022.1. Kindly,
AR Foundation simply reports the platform provider's tracking data into your Unity scene. Feedback about the quality of the tracking is better directed to the platform provider who provides the tracking implementation (in this case, Apple).