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ArgumentNullException : _unity_self

Discussion in 'Scripting' started by Codeniss, Jul 26, 2021.

  1. Codeniss

    Codeniss

    Joined:
    Jul 25, 2021
    Posts:
    1
    After I updated unity this error came up.
    Any Ideas ?


    ArgumentNullException: Value cannot be null.
    Parameter name: _unity_self
    UnityEditor.AssetImporters.AssetImporterEditor+ExtraDataSerializedObject.Update () (at <25e9afc147634a5ca855ab83fab425dd>:0)
    UnityEditor.AssetImporters.AssetImporterEditor.FixInspectorCache () (at <25e9afc147634a5ca855ab83fab425dd>:0)
    UnityEditor.AssemblyReloadEvents.OnAfterAssemblyReload () (at <25e9afc147634a5ca855ab83fab425dd>:0)

    ArgumentNullException: Value cannot be null.
    Parameter name: _unity_self
    UnityEditor.SerializedObject.FindProperty (System.String propertyPath) (at <25e9afc147634a5ca855ab83fab425dd>:0)
    UnityEditor.UIElements.StyleSheets.ThemeStyleSheetImporterEditor.OnEnable () (at <da82069731e64928932a97bb7b1b5945>:0)
     
    zdhoward likes this.