2019-10-22 ARFoundation 3.0.0-preview.4 is now available. Notable improvements: Fixed an issue with the ARSessionOrigin which could produce incorrect behavior with non-identity transforms, particularly when using scale. ARKit Support for plane classification Fixed an issue which prevented building on non macOS platforms due to inability to detect the target Xcode version. Fixed incorrect reporting of tracking state for ARHumanBodies ARKit Face Tracking Fixed an incorrect face rotation when using the rear camera feed. Correctly report the supported number of simultaneously tracked faces. Previously, ARFaceManager.supportedFaceCount would always return the supported number of tracked faces in front-facing camera mode. The value reported now depends on the current configuration since, in rear-facing camera mode, the number could be different. ARCore Updated to ARCore 1.12 Support 60 fps devices Fixed an issue where generating a reference image library could fail with "Access denied" on macOS and Linux. This was because spaces in project paths were not handled when setting execution privileges for arcoreimg on macOS and Linux. The GPU camera texture dimensions were incorrectly reported as the current screen dimensions. This has been fixed. The build could fail if reference images used for image tracking had a non-lowercase extension. This has been fixed. Fixed a potential crash when changing image libraries. 2019-09-27 ARFoundation 3.0.0-preview.3 is now available. Notable improvements: Improved synchronization between Unity's frame and the AR frame. Support both linear and gamma color spaces ARKit Xcode 11 (released, non-beta) support ARCore Fixed image tracking when building with IL2CPP 2019-09-06 ARFoundation 3.0.0-preview.2 is now available. Notable improvements: We're trying to keep all package versions in sync to reduce confusion, even if nothing has changed in that particular package. That means ARFoundation, ARKit, ARKit Face Tracking, ARCore, and ARSubsystems are all at 3.0.0-preview.2. ARFoundation Fixed an issue where the screen would flash green before the first camera frame Removed dependency on the Legacy Input Helpers package. The ARFoundation samples used the Tracked Pose Driver to update the camera's position according to the device pose. This is still supported, but no longer required (there's a new "AR Pose Driver" component included in ARFoundation). ARKit Supports ARCoachingOverlayView Compatible with Xcode 10+ (previously it required 10.3+) Some issues with linker errors and bitcode have been fixed ARKit Face Tracking No change ARCore No change ARSubsystems No change 2019-08-28 ARFoundation 3.0.0-preview.1 is now available. Some notable improvements: We've bumped the version numbers of all packages to 3.0.0-preview.1 There are a couple of very minor breaking changes (see the migration guide) Added support for LWRP and UniversalRP (finally!). Click here for step-by-step instructions. ARKit The ARKit XR Plugin and ARKit Face Tacking packages now support both ARKit 2 and ARKit 3 simultaneously. We still have separate libs, but we select the appropriate one based on the version of Xcode selected in your Build Settings. This should eliminate the confusion over which package version is compatible with which Xcode version. Added support for ARParticipantAnchors. Added support for camera exposure duration and offset Added support for adding new image tracking reference images at runtime Added support for eye tracking This version requires 2019.2+. Older versions that are compatible with 2018.4 Long-Term-Support will continue to receive bug fixes, but new features will not be back-ported.