Search Unity

ARFoundation - How to stop mapping in ARWorldMap

Discussion in 'AR' started by afavar, Jan 20, 2019.

  1. afavar

    afavar

    Joined:
    Jul 17, 2013
    Posts:
    68
    Hello, I am experimenting with the ARWorldMapController in ARFoundation samples. I really like the clean structure of it, one can quickly start building cool things with a little bit research. However, I have some questions on my mind and one of them is how to stop mapping in a session? Lets assume I mapped a place and relocalized successfully. After relocalization, I want to stop mapping but I still want to observe the world for error correction. I tried to disable AR Plane Manager and AR Point Cloud Manager after I successfully relocalized but that caused a positioning problem with my Reference Points and mapping still continued. Apart from that, error correction wont work since I disabled plane detection etc. So I wonder what is the appropriate way to stop world mapping?