Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

ARFoundation feature points disappear close to the camera

Discussion in 'AR' started by Boronho, Mar 7, 2020.

  1. Boronho

    Boronho

    Joined:
    Mar 1, 2013
    Posts:
    2
    Hi together,

    I am wondering why ARFoundation doesn't seem to find any feature points when I come close (about 10cm) to an object that has a lot of details. All points the ARPointCloud shows disappear and I cannot raycast to anywhere. It seems that there is a kind of minimal distance or something like that for detecting feature points. On the other hand, I only see this behaviour on android devices. With iOS devices all is fine. So maybe it could be an issue of ARCore?

    I would appreciate any help or ideas to solve this problem, because I need to make raycasts on particular feature points. But as I said all points disappear when I come close with the camera.

    Thanks in advance
    Best Regards

    Peter
     
  2. Alexis-Dev

    Alexis-Dev

    Joined:
    Apr 16, 2019
    Posts:
    121
    Hi!

    Did you try to change Clipping planes on Camera component?

    Best,
    Alexis
     
  3. RHami

    RHami

    Joined:
    Nov 16, 2020
    Posts:
    1
    I've had a somewhat similar issue as OP and I can't believe I did not think of that! Thanks and apologies for bumping this year-old thread.