Hi Team I'm struggling to calculate the height. I want to set an if statement to do something, depending on how high the camera is above the plane. Meaning, only the y value. I have a float "myTempHeight" and I calculate it like so: myTempHeight = Mathf.Abs((hitPose.position - m_SessionOrigin.transform.position).y); ...however, something tells me its not working, since no matter how high I hold the cam from the plane, it always results in the same condition. Am I doing the height calculation correct?