Infomation: ARFoundation 3.1 ARKit 3.1 URP/LWRP 7.1.7 Device: iPhone 11 iOS 13.3 The blank scene memory is 180m . (-+2) Create AR-Experience the memory is 400+. 300-320 m after removing AR-Experience.Every time AR-Experience is created, it will increase the memory leak by 3-6m.
If you look at the output window, Xcode says there is a leak on the thread and unity will try to clean it up. Not sure if you see that too.