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Area Light PCSS Shadow Improvements

Discussion in 'High Definition Render Pipeline' started by Passeridae, Jun 1, 2021.

  1. Passeridae

    Passeridae

    Joined:
    Jun 16, 2019
    Posts:
    388
    PutridEx likes this.
  2. Reanimate_L

    Reanimate_L

    Joined:
    Oct 10, 2009
    Posts:
    2,753
    looking from the HDRP release cycles, it might all new stuff that got merged into master will be included in the next release of unity, maybe the alpha/beta release
     
  3. Passeridae

    Passeridae

    Joined:
    Jun 16, 2019
    Posts:
    388
    Thanks! I certainly hope so.
    And if someone from Unity devs reading this: there people out there (like me) whose projects will benefit from properly working area light soft shadows, so please do include this improvement!
    Thanks :)