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Are we talking about Unity here?

Discussion in 'Editor & General Support' started by Yapp-Yapp, Apr 9, 2015.

  1. Yapp-Yapp

    Yapp-Yapp

    Joined:
    Feb 26, 2015
    Posts:
    8
    Assuming that I'm not the only guy using Unity 5 free version,
    Assuming that a lot of developers would have their custom logo after the Personal Edition launch screen (tell me if I'm wrong),
    How THE HELL nobody's asking / answering that obvious question:

    WHY THE UNITY SPLASH SCREEN OVERRIDES THE FIRST SCENE ?
    (resulting in the custom logo animation being finished when the unity logo screen fades out)



    (just in case you're thinking to it: no, I WON'T delay the start of the custom animation)
     
  2. Dantus

    Dantus

    Joined:
    Oct 21, 2009
    Posts:
    5,667
    Did you submit a bug report?
     
  3. Yapp-Yapp

    Yapp-Yapp

    Joined:
    Feb 26, 2015
    Posts:
    8
    Hi Dantus,
    I wouldn't say it's a bug, but according to your high rate of answers I have to doubt.
    Do you think so?
     
  4. hippocoder

    hippocoder

    Digital Ape Moderator

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Report it as a bug.
     
  5. Yapp-Yapp

    Yapp-Yapp

    Joined:
    Feb 26, 2015
    Posts:
    8
    Done. Thx anyway guys
     
  6. Ben-BearFish

    Ben-BearFish

    Joined:
    Sep 6, 2011
    Posts:
    1,204
    In the meantime while they're fixing the bug, you could have an empty scene that calls LoadLevel("YourFirstScene") to see if that works.
     
  7. Yapp-Yapp

    Yapp-Yapp

    Joined:
    Feb 26, 2015
    Posts:
    8
    Unfortunately that trick doesn't works :(
    Sadly the problem doesn't occur on Android devices, the Unity screen is even skipped very quickly.
    Hope they'll fix it asap, or at least say a word about it