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Are we ever going to be able to "Move Up" components when we create variants?

Discussion in 'Prefabs' started by shawnblais, Oct 21, 2020.

  1. shawnblais

    shawnblais

    Joined:
    Oct 11, 2012
    Posts:
    324
    It's annoying how new components must always go on the btm of a variant.

    For example, I have CharactersPrefab, and a variant of that is MonstersPrefab.

    CharactersPrefab is:
    [GameCharacter]
    [Rigidbody]


    MonstersPrefab (variant of CharactersPrefab) must be:
    [GameCharacter]
    [Rigidbody]

    [MonsterBrain]

    But in this case, the MonsterBrain is the most important component, and I would really like that to be on top. As we all know "Move Up" is disabled in the Inspector for variants.

    Is this on the roadmap??
     
  2. SteenLund

    SteenLund

    Unity Technologies

    Joined:
    Jan 20, 2011
    Posts:
    639
    Yes it is on the roadmap