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Are we allowed to include TextMeshPro with our assets?

Discussion in 'Assets and Asset Store' started by CoughE, Sep 28, 2017.

  1. CoughE

    CoughE

    Joined:
    Oct 26, 2015
    Posts:
    39
    I have an asset I plan to release on the store, a system for an options menu. It currently utilizes TextMeshPro, and being a menu system would be a pain to replace with default text.

    Now that it is a part of unity, are we allowed to pack it in with our own assets?

    Thanks