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Are there plans for 2D batched Raycasting?

Discussion in 'Entity Component System' started by ChrisAlgoo, Nov 29, 2018.

  1. ChrisAlgoo

    ChrisAlgoo

    Joined:
    Jul 31, 2013
    Posts:
    2
    Hi,

    I'm working on a 2.5d platformer that uses ECS. Right now, as far as I can tell, we're only able to schedule batches of 3d raycasts. Will this change in the future? I'd like to use that Corgi engine if possible but it only works with 2d colliders.

    Thanks!
    -Chris