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Question Are there limitations in Unity Gaming Services against Webgl?

Discussion in 'Unity Gaming Services General Discussion' started by Stader, Sep 21, 2022.

  1. Stader

    Stader

    Joined:
    Jun 8, 2018
    Posts:
    15
    I'm in the process of looking for solutions for a basic webgl game, but one that addresses various aspects of multiplayer.

    Would you be able to tell me if any of the services below might not work if I try to use them using a webgl build?

    Economy, Remote Config, Authentication, Player Management, Lobby, Relay, Matchmaker.

    I tried looking for these limitations in the documentation, but I was not successful.