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Are Remote Settings stored in Plain Text in release builds?

Discussion in 'Unity Analytics' started by chanon81, Jun 19, 2019.

  1. chanon81

    chanon81

    Joined:
    Oct 6, 2015
    Posts:
    168
    I just tried using Remote Settings feature and found that I could easily edit the stored Remote Settings in the "values" file. This was in the editor ... so I am wondering if Unity does the same thing in release builds.

    If so then it could allow people to cheat really easily.
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    Last edited: Jun 19, 2019
    chanon81 likes this.