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Are Physics a bit messed up in 4.6.1?

Discussion in 'Physics' started by AaronC, Jan 5, 2015.

  1. AaronC

    AaronC

    Joined:
    Mar 6, 2006
    Posts:
    3,544
    I'm noticing some weird behaviors in 4.6.1.

    A cluster of rigidbodies that settle, after a few seconds, suddenly re-explode and displace each other, and also on the ground plane, repeatedly until various pieces are flying off at rapid speeds off into the distance.

    Bug?
     
    CoolWater likes this.
  2. Kavorka

    Kavorka

    Joined:
    Sep 15, 2012
    Posts:
    237
    Interesting, I also recently discovered weird behavior of the same type (in 4.3.4f1) when I add a continuous force and torque to a rigidbody that is simultaneously colliding with another rigidbody. I am hoping it will be gone in physX 3.3.
     
    Last edited: Jan 5, 2015