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Are Client Rpcs called at the same time on each Client?

Discussion in 'Multiplayer' started by Loppy, Jan 14, 2016.

  1. Loppy

    Loppy

    Joined:
    Jun 19, 2015
    Posts:
    11
    I rarely get sync problems in my Rts im trying to sync the game using the lockstep method.. now im asking myself every Lockstep is executed at the same time called by the server via a ClientRpc.
    Can sb help?^^
    Sry for bad english :)