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Games Ardenfall: Choice Based RPG

Discussion in 'Works In Progress - Archive' started by joshcamas, Mar 20, 2018.

  1. joshcamas

    joshcamas

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    Jun 16, 2017
    Posts:
    1,277
    Ardenfall: A Choice-Based RPG Game

    Ardenfall is a open-ended single player game where you decide where to go, what to do, and how to do it. Become a thief of the night, a hero in shining glory, a puppeteer of politics - become a master of magic, or a powerful warrior. Explore a deep and alien world, talk to townsfolk, learn of the culture and the people who live in this fantasy world. Whatever path you choose, it is your own.


    Click Here to Join our Discord Community!

    Website - Twitter - Youtube

    Trailer Concept (2019)


    Screenshots





     
    Last edited: Mar 20, 2020
  2. joshcamas

    joshcamas

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    I've never updated this page, and realized I should probably do that!
    Here's our most recent devlog - Devlog #8!

    Devlog #8: Armor and Animation

    Updates:
    • New Armor Sets
    • New Creature
    • Animation System Updates
    • Toolset Updates
    • Free Camera
    • Ingame Editor
    • And more!
    Screenshots:

     
    Last edited: Oct 21, 2019
  3. joshcamas

    joshcamas

    Joined:
    Jun 16, 2017
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    Devlog #9: Combat and Tools

    Updates:
    • Blocking, parrying, and stunning
    • Weapon animation speed
    • NPC building tool
    • Smart shadows
    • Owning Volumes, better stealth
    • Git repo tooling
    • Other developer tools
     
  4. joshcamas

    joshcamas

    Joined:
    Jun 16, 2017
    Posts:
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    Dialog and Optimizations (Devlog 10)

    Updates:
    • New armor set : )
    • New clutter meshes
    • Intro to dialog redesign
    • Improved item lists
    • Misc item generator
    • Optimized interior tools
    • Streaming additions
     
  5. joshcamas

    joshcamas

    Joined:
    Jun 16, 2017
    Posts:
    1,277
    Swamps and Systems (Devlog 11)

    Updates:
    • New swamp foliage and decor
    • New pine trees
    • Switched to Amplify Impostors
    • Foliage color variation
    • Camera swinging
    • New dialog system
    • New quest system
    • Started work on new AI system
     
    Acissathar likes this.
  6. joshcamas

    joshcamas

    Joined:
    Jun 16, 2017
    Posts:
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    Monsters and Models (Devlog 12)


    Updates:

    • New Monster: Kimashi
    • New Monster: Caruntak
    • AI hangback, AI leap
    • Directional damage indicator
    • Moonsap mushrooms
    • Leveled systems
    • Starting location / character creation
    • Animation tool
    • Foliage system upgrade
    • Major optimizations
     
  7. joshcamas

    joshcamas

    Joined:
    Jun 16, 2017
    Posts:
    1,277
    Combat and Creativity (Devlog 13)


    Updates:

    • New Area: Gar-Kai Ruins
    • New Mage Robes
    • Demo Mode!
    • New Creature: Yanaki
    • New Attack Types
    • Status Effect System
    • Quest System Additions