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ARCore Weird Visual Bug

Discussion in 'ARCore' started by buckUnity, Aug 23, 2018.

  1. buckUnity

    buckUnity

    Joined:
    Apr 23, 2018
    Posts:
    10
    Hi,
    I'm setting up AR Core to a previously existing project and I'm getting this weird peculiar visual bug. It seems that the SLAM is being detected and when enough feature points get detected to create a plane I am able to place the little android robots. The following images below are using the example scene HelloAR. The device I'm using AR Core is a Samsung Galaxy S7 with Android 8.0. I built the scene out with Unity 2018.1.0f2. The camera clear flag is set to 'Solid Color'. I've also tested the 'HelloAR' scene in a clean project and it does work normally in this case. Any guidance to helping me resolve this issue is greatly appreciated, thank you!

    EDIT: Solved, I was using the wrong Graphics API... Go to 'Player Settings' > 'Other Settings' > 'Auto Graphics API'
     

    Attached Files:

    Last edited: Aug 23, 2018
  2. tdmowrer

    tdmowrer

    Unity Technologies

    Joined:
    Apr 21, 2017
    Posts:
    268
    Yep, ARCore requires OpenGLES3