When using ARCore in Unity, any apk that I publish doesn't ask for Camera Permissions. I've noticed that in the Android Studio AR Demo code that they were using a CameraPermissionsHelper class, and are calling the requestCameraPermissions() in the onResume(). This is easy for a project created in Android Studio, but doesn't help in Unity. The Unity ARCore SDK does contain a AndroidPermissionsManager, but, I'm not quite sure how to implement in Unity correctly. Has anyone solved or come across this issue at all?