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ARCore put scene object on marker

Discussion in 'AR' started by joostbos, Mar 12, 2020.

  1. joostbos


    Feb 4, 2015
    I am learning to work with ARCore and am looking for the basic, traditional AR case where I have a couple of gameobjects in my scene and place them on a tracked image. I have done this with Vuforia, but can't find how to do this in ARCore.

    I have downloaded the AR Foundation samples, but the image tracking example uses a script to place the virtual image over the real-world image. There are no gameobject in the scene that are placed on the marker.

    The plane-detection sample uses a prefab to place an object in the scene, that's also not what I need.

    The scale sample does have Content in the scene, but that is not related to a tracked image.

    So I hope someone can point me to an example or tutorial for this.