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[ArchViz] The Loft by JeyDia

Discussion in 'Made With Unity' started by JeyDia, Oct 10, 2015.

  1. JeyDia

    JeyDia

    Joined:
    Feb 14, 2013
    Posts:
    100
    Hi everybody

    Check out my last Archviz scene rendered in Realtime. I used
    • UBER - Standard Shader Ultra by @tomaszek for his POM, translucy, double sided and refraction on glass and gloss ranging
    • Scion - Filmic post processing by @Aieth
    • And the plugins from @Chman like Lutify and SSAO Pro

    The spot lights have been baked except the Directional light wich is in Realtime to have this natural look on the materials.



















     
    RavenOfCode, OCASM, SAOTA and 4 others like this.
  2. WarrenMarshall

    WarrenMarshall

    Joined:
    Jun 7, 2015
    Posts:
    44
    Beautiful! Nice lighting ... it really fills out the scene.
     
    JeyDia likes this.
  3. GarBenjamin

    GarBenjamin

    Joined:
    Dec 26, 2013
    Posts:
    7,441
    Wow I must say I am not really big on graphics mainly because for games I think it is more important to focus on the game itself and these days most games have very good graphics. These scenes just look amazing though. They look very high res high quality. I've seen many great renderings but you're saying these are in realtime as in this is how it would look to make a game using these scenes controlling a mouse or remote control car zipping along the floor. Fantastic!
     
    JeyDia likes this.
  4. sowatnow

    sowatnow

    Joined:
    Jun 12, 2014
    Posts:
    309
    Beautiful scene. Nice work
     
  5. Thiago-Crawford

    Thiago-Crawford

    Joined:
    Jan 7, 2013
    Posts:
    92
    That looks awesome! Finally someone showing what Unity 5 (with a little assistance from assets) can do.

    I was wondering if you could share some wireframe editor screens, just curious to see how heavy the geometry is, how your reflection probes, light probes are etc. :)
     
    Last edited: Oct 11, 2015
  6. JeyDia

    JeyDia

    Joined:
    Feb 14, 2013
    Posts:
    100
  7. Polysquid

    Polysquid

    Joined:
    Jul 22, 2015
    Posts:
    164
    The loft looks amazing!!!!!!
     
  8. JeyDia

    JeyDia

    Joined:
    Feb 14, 2013
    Posts:
    100
    I will make a tutorial about How to forget colliders on the walls.. I will update the build
     
    WarrenMarshall likes this.
  9. JDMulti

    JDMulti

    Joined:
    Jan 4, 2012
    Posts:
    384
    Cool to check out the build. Are you willing to share the project itself too?
     
  10. JeyDia

    JeyDia

    Joined:
    Feb 14, 2013
    Posts:
    100
    No sorry