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Architectural Showreel VR (Oculus Rift)

Discussion in 'Made With Unity' started by dawid33-20, Mar 16, 2018.

  1. dawid33-20

    dawid33-20

    Joined:
    Apr 16, 2016
    Posts:
    3
    Hello. I would like to introduce you a VR application which I worked on in my free time. App was created in Unity for Oculus Rift with Touch. The general idea was to create a VR showreel in the field of architecture. The application has a various functions such as interactive 2d/3d map, material change, interactive objects, distance measurement (dynamic/const.), menu allowing to control the performance of the application (render scale, texture quality, etc.), control over the overall visual appearance (brightness, contrast, etc.), the possibility of free movement or teleport. A detailed description of the all features can be found in the Controls tab (menu). I also added an element which will make the reception a little more attractive (Intro was located in the space). Sorry for the quality of the movie (Youtube completely disrupted contrast and saturation during compression).

    Download: https://drive.google.com/drive/folders/1zXiWHffAQnDhyueW_tliovs5c2PoiFb2

     

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  2. dawid33-20

    dawid33-20

    Joined:
    Apr 16, 2016
    Posts:
    3
  3. magnus_dahlen

    magnus_dahlen

    Joined:
    Oct 16, 2018
    Posts:
    3
    Hi! Do you sell it in the asset store? or privately? thanks!