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AR Throw with Unity AR Foundation (ARKit, ARCore) ☄️ Throwing with Augmented Reality ☄️

Discussion in 'Assets and Asset Store' started by makaka-org, Sep 24, 2021.

  1. makaka-org

    makaka-org

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    Last edited: Feb 4, 2022
  2. makaka-org

    makaka-org

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    AR Throwing 3.1 — Update for Unity Asset

    Features:

    — AR Onboarding UX with Transparent Video Manuals & AR States;
    — AR Light Estimation: estimates light data in physical space and applies it to game space.

    Improvements:

    — Plane Detection Tutorial: Loading Animation, Clearer Guidance;
    — Modern Setting Standards of Project Settings (based on New Unity Project);
    — Native Camera 1.3.0.

    Fixes:

    — Centers of Mass for Sword and Broken Sword to provide natural rotation when Throwing.
     
  3. makaka-org

    makaka-org

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  4. makaka-org

    makaka-org

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    AR Safety: AR Safe Zone feature is included in AR Throwing with AR Foundation version



    The player needs to stay in the Safe Zone to avoid accidents during the game and continue the game itself! The player will be notified when leaving the Safe Zone. AR Safety First.
     
  5. makaka-org

    makaka-org

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