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Question AR Plane Manager requires AR Session Origin- but that's deprecated?

Discussion in 'AR' started by mitchtheriault, Jul 26, 2023.

  1. mitchtheriault

    mitchtheriault

    Joined:
    Aug 4, 2013
    Posts:
    27
    Not sure if I'm missing something here, but why do AR Foundation 5.0 components such as AR Plane Manager, AR Point Cloud Manager, etc still require AR Session Origin? Shouldn't we be able to use these with XR Origin?
     
  2. andyb-unity

    andyb-unity

    Unity Technologies

    Joined:
    Feb 10, 2022
    Posts:
    789
  3. andyb-unity

    andyb-unity

    Unity Technologies

    Joined:
    Feb 10, 2022
    Posts:
    789
  4. Voronoi

    Voronoi

    Joined:
    Jul 2, 2012
    Posts:
    571
    I'm starting a new AR project and thought I would start with the latest branch 2023.1.6f1 . FYI the AR Core template creates a scene with AR Session Origin which is going to be or is deprecated. I can fix this, but it's an odd choice to load a template that is already semi-broken.
     
  5. andyb-unity

    andyb-unity

    Unity Technologies

    Joined:
    Feb 10, 2022
    Posts:
    789
    The templates are pretty out of date. If you are looking for starter content, you might consider our AR Foundation Samples repo, which we update with every release of AR Foundation: https://github.com/Unity-Technologies/arfoundation-samples.

    I believe the templates team will be pushing updates later this year as well.
     
    waldgeist likes this.
  6. waldgeist

    waldgeist

    Joined:
    May 6, 2017
    Posts:
    363
    I really hope so. I just tried to build the AR Template for the Vision Pro simulator, hoping that this project could give me a hint about what I can do to get my Unity app running on this platform. Only to realize that it is not working as well. :)