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Help Wanted AR Occlusion Soft Edges

Discussion in 'AR' started by kunstlabdev, Jun 13, 2021.

  1. kunstlabdev

    kunstlabdev

    Joined:
    Feb 25, 2020
    Posts:
    6
    I've seen this effect in a number of applications (i.e. 3d Scanner App, last image below), but haven't been able to find a clear modern solution.

    Currently all objects are cut out with an all or nothing edge (Image for reference). (Both compatible Android and iOS devices)

    Is there a way to soften this transition for all objects and materials?

    The primary use-case is that the occlusion 'mask' has quite a lot of frame to frame jitter and variation, which is incredibly jarring. Especially when the device is in motion.

    lure_of_slowness666.jpg

    3d Scanner App soft edge, the desired effect:

    IMG_A97574188350-3.jpeg

    ---

    I am using Unity 2021.2 Alpha 20, and current AR Foundation 4.2.0-pre.9. Building for both iOS and Android.
     
  2. taavetmalkov

    taavetmalkov

    Joined:
    May 5, 2021
    Posts:
    6
    have you found any solutions yet?
     
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